Thursday, June 1, 2023

Breaching the boundaries of virtual reality with David Corbett

 

HALLIE EPHRON: David Corbett is one of those crime fiction authors who writes books that reviewers shower with superlatives. 
Lyrical. Compassionate. Rich and hard hitting. Both serious and thrilling.
Today we’re thrilled to host David on Jungle Red at a very exciting moment: his new book, THE TRUTH AGAINST THE WORLD, which breaks new ground with an apocalyptic thriller, comes out *today*. 

Here’s what our own Deborah Crombie had to say about it:
The Truth Against the World is bloody amazing—a wild, enchanting ride across an apocalyptic America with characters who will steal your heart and surprises you won’t see coming. The best novel yet from one of today’s finest writers. I absolutely loved this book.”

Welcome, David! 

Your new book is about an author’s worst nightmare—having someone steal your book—at a time (now?), with the world as we know it is both polarized and weaponized. Not only is the book stolen, it becomes the basis of a wildly popular video game. 

How did all those ideas come together for you… and when you started writing it, did it all come to you in one Blam-shazam! Or did it grow and evolve as you invented the characters and unrolled their journey?

DAVID CORBETT: If only the book came together in one Blam-shazam. This was a novel that took shape over numerous rewrites as I puzzled over how to create a single story from the three thematic threads that were important to me:

(1) The prospect of political violence in the U.S. in the coming years (not too different from the troubles that afflicted Northern Ireland from 1970-1998).

(2) A desire to incorporate the “wondrous and strange” atmospherics of Irish myth/folklore, specifically the Fenian Cycle with its tales of the Fianna with Finn mac Cumhal and his son, the warrior poet Oísin. (My previous books have been in the realist vein; I wanted to break out of that.)

(3) A story that included “the love that dare not speak its name:” a genuine Platonic and devoted friendship between a man and a woman. I was incredibly gratified when Amanda Gorman in her review of the book for Twin Cities Geek remarked, “[F]or me, nothing really compares to the friendship that Shane and Georgina have. Not once did I pick up on a hinting at a forced romantic relationship between the two, which I find rather rare in media in general.”

HALLIE: The fictional stolen novel inspires a popular video game which may be responsible for further polarizing its users. Wow. Scary. Can you talk about how you came up with that. Are you a gamer?

DAVID: I learned of the use of video games as a means of money laundering from Kim Howe. From there, I continued doing research on the issue and learned that video games, especially multiplayer games, were becoming worldwide watering holes for white supremacists, anti-government militias, and other malcontents (like Jack Texeira, recently arrested for illegally sharing classified material with his fellow gamers, who called themselves Thud Shaker Central).

Game designers have also remarked on how the QAnon phenomenon was modeled on an Alternative Reality Game (ARG) or Live-Action Role Playing(LARP). Game designer Reed Berkowitz remarked in an article for the Washington Post: “When I saw QAnon, I knew exactly what it was and what it was doing. It was the gamification of propaganda. QAnon was a game that played people.

HALLIE: I’m curious… did you start with an outline or a synopsis? An opening scene and an ending? An opening sentence and went from there?

DAVID: This was my first foray into pantsing. It will also probably be my last. One of the reasons it took numerous rewrites (and two different developmental editors) to get the story right was the lack of a coherent idea of what I was trying to say. 

I had to keep asking myself: where the devil is this going? I didn’t figure that out clearly until very late in the already overlong process.

HALLIE: This novel is more thriller than mystery. It’s also got elements of speculative fiction. Was that a conscious decision from the start?

DAVID: I’ve never had a clear idea of what category this book falls into: urban fantasy? Dystopian? Adventure? Thriller? As I mentioned in my answer to the first question, I was inspired more by three core themes than any desire to craft the book in accordance with any specific sub-genre’s conventions. That proves to be a challenge in marketing the thing, but I’ve never had much of a head for marketing.

HALLIE: Thanks, David - that gives me a lot to think about. Video games. They're an alternate reality, right in our midst. Have been for years. Add to that the chatbots among us, masquerading as people. 

There's always the question: is the player controlling the fictional character or are there rules inherent in the game

Wondering if this makes us feel the line between reality and virtual reality are increasingly blurred, and is it just when we're online?

49 comments:

  1. Congratulations on your new book, David . . . it certainly sounds intriguing. And I do believe there is less and less of a line between reality and virtual reality. I'm looking forward to discovering how it all plays out in your story . . . .

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    1. I agree - It's scary how real something completely fake can be made to look.

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    2. Thanks, Joan. I hope the line between reality and virtual reality doesn't blur further! We seem to be living in a time when some think if I believe it it's true. That would have wreaked havoc on my math classes. Thanks for commenting, and I hope you enjoy the book.

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  2. Welcome David--wonderful interview with Hallie! I'm so curious that this was your first attempt at "pantsing" and you won't do it again. Was that a conscious choice? How would you have written the book otherwise?

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    1. Pantsing is not for the faint of heart. I hope David will chime in on what his "usual" approach to plotting is.

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    2. HI Lucy. I think I pantsed because I didn't know where I was going in the first place. I had to figure that out. But I did a very poor job of doing the figuring and it took me a very long time to get the story clear in my head. But hey, that's called writing. (Josh Mohr: "Learn to respect the pages the reader will never see.")

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    3. Whenever I find myself resorting to multi-colored index cards to keep track of what I've WRITTEN I know I've gone down that rabbit hole.

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  3. David, congrats on this book, which sounds, in equal measure, intriguing and terrifyingly close to real life these days. I'm off to find it.

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    1. Thank you so much, Amanda. I hope it lives up to its billing.

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  4. Congratulations on your latest! Whenever I scan the headlines, I'm transported to an alternate reality. It's a scary place.

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    1. Ha ha! If ONLY it were a truly alternate reality that the headlines reflect.

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    2. I'll second Hallie's remark. I'll refrain from making a joke about a trump card. (Oops, too late.)

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  5. Wow, David, this new book sounds amazing and scary! I often wonder what truth is any more, because so many people seem to believe in narratives like QAnon (a game that plays people, that is a really disturbing concept). I do feel as though we no longer have a common reality and I think it's because some factions profit (in different ways) from deliberately pushing a false narrative,

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    1. False narratives. Alternate realities. And the areas where they overlap...

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    2. Hi GIllian. Yeah, and AI is going to make that problem even worse. Which in a weird way may make fiction the most reliable source of truth we have.

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    3. And with that my brain is officially tied into a knot.

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  6. Whew, congratulations on the new book. Sounds frightening! Speaking as as woman stuck in the age of pinball, it is truly a brave new world.

    I have to wonder though, if what writers do is not creating a virtual reality. We take images and scenarios that exist only in our thoughts and spin them into realities that we hope will entice our readers to believe and want to visit.

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    1. Hi Kait. The virtual reality we create as writers is collaborative. We need the reader's engagement to make the story come to life. Virtual Reality does that for us, which is why, I think, for all its bells and whistles, it will never replace the power of story.

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  7. Thanks, Hank. Obviously, I have no way to assess the look on my face but that's a very kind way to talk about my enthusiasm about the book. Yes, this one means a lot, and I love the cover as well. Lovely visiting with you last night. Hope our paths cross again here at ThrillerFest.

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  8. Good morning, David, and congratulations on a successfully pantsed novel!

    Your comment about QAnon as a video game meant to control is chilling, and horrifying. And I can see it very clearly. Would that those who are caught up in that maelstrom could see how they are being manipulated.

    I've followed your career for years, first learning about your writing as a Murderati fan. Still miss that amazing blog!

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    1. Hi Karen. (BTW: I grew up in Ohio, went to OSU for college.) I too miss Murderati, but this is probably the best blog like it out here on the Interwebs. The scariest part of the gaming parallel is the fact that people go into the games looking for clues and see things the designers never intended, and that Aha! of discovery creates a dopamine rush, which in turn intensifies engagement with the game. This is why "doing your own research" is so dangerous, if all you're looking for is confirmation of what you already believe. (And yes, I, David Corbett, am Anonymous.)

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    2. Welcome, fellow Buckeye! And I totally agree about JRW being the best.

      My brother is completely addicted to a computer game, at 61 years old. It's really freaky, and could very easily wreck his marriage.

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    3. It does seem to be a very male-centric problem. There are lots of women gamers but they seem less inclined to become "addicts."

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    4. Yeah, some people never come out of (there parents') basement...

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  9. David, I had to laugh at "This was my first foray into pantsing. It will also probably be my last." That's how I've felt about outlining.

    THE TRUTH AGAINST THE WORLD sounds utterly fascinating and completely up my alley. I adore genre mixing and I've been so happy to see more and more crime fiction authors using elements of fantasy, science fiction, etc. Thrillers and mysteries are sturdy frames for hanging almost any kind of story on.

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    1. HI, Julia. I agree that thrillers and mysteries are great frameworks for any story. Mysteries ask: How can we discover the truth? Thrillers ask: How can I succeed in a dangerous world? I'd throw in crime stories, which are about "cops and robbers," but fundamentally ask the question: What is a just society.

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  10. I think I need something new, something different, to read and JRW delivers! Congratulations on your new book, David! Fellow OSU grad here, waving from northern Ohio!

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    1. O-H!!! My dad was from Cleveland, but I grew up in Columbus. And I finally figured out how to emerge from Anonymous Land! Sorry for being a bit slow on the uptake.

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    2. I-O!! I'm west of Cleveland, but lived in Columbus 20 years or so.

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    3. SW corner of the state here. Now we need representation from Toledo!

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    4. Don't forget the SE -- anybody out there from Portsmouth? Athens? Gallipolis?

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  11. Congratulations, David! Sounds like a winning combination.

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  12. Congratulations on the new novel, David. Deb has told me great things about it! (But has yet to lend me her copy . . . )

    For those of you who have never met David Corbett or read his books, let me just say you're in for a treat. He's a great guy, and huge fun to talk to. His characters leap off the page and become so real you care deeply about all the challenges they face and tribulations they endure. And he's also a dang fine teacher. Check out his book on developing great characters if you're looking to up your game as a writer. I highly recommend it!

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    1. You are so incredibly kind, Gigi, thank you. I'm blushing. And I think Deb's copy is digital, but it still can be shared if she's not just being stingy.

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    2. No problem, David. I hit Amazon and bought a real copy all my own.

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  13. Oh, I can tell this is a must read for me. I love that it's your first and last foray into pantsing - LOL, plotter here - but it also sounds like that's the only way it could have been written. Bravo!

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    1. Ha! You may be right, Jean. Not sure this sausage could have been made any other way. I hope you enjoy it.

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  14. DC: Congratulations on your new novel and I remember your cute dog from the summer writing workshop at Book Passage years ago!

    HALLIE: Great question. Unfortunately some people cannot tell the difference between these two! When I was a young child, I used to play video games like the Pac Man. I have been hearing about "virtual reality". I never tried that so I cannot answer that question personally.

    Diana

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  15. Hi Diana. Sadly, the dog you remember, Hamley, is no longer with us. The dog in the picture is Fergus, also a Wheaten terrier. We got him as Hamley was entering his senior years, and Fergus adored him (Hamley was kinda meh on the little brother stuff).

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    1. You have my deepest condolences. Hamley had a wonderful life with you and your lovely family.

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    2. Thanks, Diana. Hamley was a very sweet boy, and he served as a kind of service animal at the conferences he attended. Fergus is also incredibly sweet, but he's a barker, so we can't leave him alone in our hotel room, meaning we can't take him to conferences. It's sad, because I think he'd love it -- and people would love him. He's a charmer.

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  16. Hi David! Great interview, Hallie!! David, if your first foray into pantsing produced such a remarkable book, you should definitely do it again!!! (When you've got your nerve back!!) One of the (many) things I loved about this book was, as you mentioned in the interview, the strength of the platonic friendship between Shane and Georgie. We don't see that enough in fiction. I really hope The Truth of the World receives the attention and success it deserves.

    And I'm so looking forward to seeing you in California weekend after next! (David and I will both be at the California Crime Writers Conference in Culver City!)

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  17. Thanks so much, Deb. And I'm looking forward to see you in California as well. It's been far too long. (BTW: Gigi wants to "borrow" the book. Tell her to buy her own darn copy, heh heh.)

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  18. Wow, what a terrifying scenario! Congrats on what sounds like a fascinating book! I had my very first personal experience with this technology just yesterday while working with a vestibular therapist. It was totally trippy, and while it didn't inspire any interest in gaming, your book sounds like a great read. ~Lynda

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    1. Thanks for the kind words, Lynda. I too have had occasional bouts of vertigo. No fun. I hope the therapy is working some magic.

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